01/25/11 by Martin | Cinema 4D Scripting, Python Scripting, Scripting, Tutorials | 7 Comments »
Now that we have had a short glimpse on the basics in the first article lets move on to do something meaningful. So far it has been a purely academic discourse.
Usually, we want a script to do something with the objects we have in a scene. So the first step is to look at how we can access the scene file and go through selected objects and perform Cinema 4D commands on them.
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01/02/11 by Martin | Cinema 4D Scripting, Python Scripting, Scripting, Tutorials | 15 Comments »
The Python integration into Cinema 4D is quite thorough. There are several places where you can use Python to script and Python is integrated as a first class citizen with the same level of access like Cinema 4D’s internal scripting language COFFEE as well as the C++ API.
There are different places in which you can use Python:
- as Python Script
- as Python Generator
- as Python Tag
- as Python Xpresso Node
- as Python Plugin
As you can see, there are plenty of options to use Python in Cinema 4D. For a start let us focus on using a Python script – ignoring the other possibilities for now.
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