Posts Tagged ‘Assets’

Industry News (2010#27)

Free MoCap data (thanks to tweets from Manuel Casasola Merkle @aixmnu from Aix Sponza):

Lucas Martell released a new episode of his Pigeon Impossible podcast on Youtube:

Cinema 4D (2010#27)

Update

Update 11.532 has been released. Bug fixes include:

  • improved stability (MoGraph caching)
  • spline Mask fixes
  • fixes for Tracer with Thinking Particles
  • enhanced Collada .dae support and VRML2 fixes
  • Quicktime problem (especially with NET Render) fixed
  • fixed Sun expression
  • COFFEE evaluate() with pre-11.5 behavior
  • and more fixes …

Again, on Windows don’t update running the 64-bit version but update from the 32-bit version as there could be an issues with a service not stopping correctly that gets started with the 64-bit version (I suspect its the 32-bit Quicktime compatibility layer).

Plugins

  • Catus Dan has a new plugin HPB View that shows the HPB rotational values through guides.
  • Morph Mill is a set of plugin designed to assist in the creation and editing of morph meshes.

Assets

Training

  • Training Video on Slow-Mo with Cloth for Soft-Body Simulation by Tim Clapham @ HelloLuxx
  • Robert Leger’s video HowTo #9 Part 2 on Range Mapper, Layer Shader and more.